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+ Versandkosten. Netto-Preis: 33,60 €, 19% MwSt 6,39 €. Vollversion für Windows 7/Vista/XP/NT4/98/Me/2000/2003. Inkl. 2 Lern- u. Trainingsmodule (Englisch). Sprachen: Deutsch, Englisch, Französisch, Italienisch, Spanisch, Portugiesisch, Polnisch, Russisch
39.99€
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- All-in-one product!
- Tutorial & Training modules
- Tutorial & Training program
- Database program
- Playing program
Chess Academy® From Middlegame to Endgame (Middlegame/Endgame Strategy Series)
huge Chess Academy® Pro Database about 2,000,000 games;
Chess Academy® Tutorial & Training Program;
strong Chess Academy® Playing Program with built-in Chess Academy® Engine;
huge Opening Books "ChampionBook" and "GambitBook" for Chess Academy® engine;
an extended Middlegame Book for Chess Academy® engine.
+ 2 Tutorial & Training Modules "From Middlegame to Endgame" (see Modules Description for further details).
Program Interface: Clear program interface, easy to handle. Chess Academy offers excellent 2D and 3D boards and pieces sets, size of board as well as colors can be easily changed, piece animation, special chess symbols, special windows for analyzing purposes and displaying of variants, ToolBars icons and their groups can be easily handled and much more - enjoy at the same time by using Chess Academy® program! ![]()
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The Chess Academy program "From Middlegame to Endgame" enables any chess player to rapidly improve his chess skills in an efficient and the most effective manner!
These modules are carefully classified, deeply annotated and based on materials from very popular books "From Middlegame to Endgame" Vol. 1 and Vol. 2 written by well-known chess author IM Mikhail Shereshevsky in co-operation with NM Slutsky.
Easy Navigation
A two-level classification is provided in the Chess Academy libraries. The examples are classified according to definite topics which, in turn, are subdivided into subtopics. In accordance with this, the selection of material on subject matter takes place in two steps: Choice of topic; Choice of subtopic.
Content
These modules are devoted to one of the most important strategic problems of the middlegame - how to play sucessfully in various typical middlegame positions where you must find a bridge between middlegame and coming endgame phase. Numerous topics and subtopis are illustrated by more than two hundred carefully selected and annotated games of reknowed chessplayers. Careful study of these examples will provide users with solid theoretical knowledge which may be of great value in their own chess practice.
A superb reference work for training aid which covers such themes as:
There is a successful combination of classic games, with which the chapters usually begin, and modern examples. This module will induce players to make a more serious study of the middlegame. Experts and masters will not find many of these examples to be easy. A novice or intermediate level player will find these examples quite difficult, but they will learn a bit more with each next attempt.
Chess Academy users learn chess and organize their training lessons through active participation and discovery with huge chess databases, carefully selected and fully annotated tutorial & training examples, authored by top-class players and coaches. Skill perfection for advanced players: combinatorial ability, calculation of variants, positional assessment, advantage-gaining and realization are all instilled and improved. The most instructive games are used to teach the basics of strategy and tactics and improve your chess. You can also play games against very strong electronic opponent or deeply analyze any position.
Chess Academy enables any chess player to rapidly improve his chess skills in an efficient and the most effective manner!
The areas that interest you
- Learn openings
- Learn middlegame plans
- Improve endgame
- Improve overall play
- Improve strategic / positional play
- Improve tactical ability
There are following key Tutorial & Training Program features supported:
- Supports internal / external chess engines for analysis
- Supports clock
- Tracks all completed exercises
- Displaying running score of results
- Indicates piece to move and square to move to (as hint)
- Gives an extended textual explanations in key positions
- Supports colored arrows or squares
Chess Academy Database Program is an excellent tool for studying all phases of the game and provides instant access to millions of games via sophisticated search and sorting tools. Using a database, you can search for the current board position, and the program will return a collection that includes this exact position. You can also search for some patterns of current position, and piece maneuvers. By reviewing these games, you can see which common plans worked in that position.
Database, Dataset and Game Management: Facilitated with an easy-to-handle and powerful interface. Tools for keeping player and tournament names consistent and removing doubles from a player's collection at the highest possible speed and correctness.
Search & Sorting tools, Statistical Analysis: All sorts of search tools and sortings at your disposal, like searches for material, pawn structures, positions, players, sacrifices, piece movements, sorting by white/black, source, year, moves, result, ECO etc. as well as powerful statistical analysis (here - detailed statistics for Garry Kasparov according to his sucess in particular openings.
There are areas that interest you:
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There are following key Database Program features supported:
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Playing and Analysis
Using Chess Academy possible both in combination with its built-in Chess Academy engine and with a wide variety of separate Winboard-compatible engines like Crafty, GoliathBlitz, Ruffian, etc.
Opening Preparation
You can create a tree of variants with statistics for any chess player in a database. Here you will see for example, the complete statistics for Kasparov (white) in Nimzowich Defence
The areas that interest you:
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There are following key Playing Program features supported:
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